Wednesday, October 27, 2004
Monday, October 25, 2004
I have finally finished my viewblog CGI script and have it ready for release as a Linux Bzipped file. You can get it here: viewblog-blog-archive-cgi.tar.bz2 This script requires the CGI and POSIX modules but is really easy to configure on a Linux server. I reccommend using Apache Web Server to run this script as trying to run this on IIS is only asking for trouble as with any Microsoft product.
The graphics of Quake 4 are just as good as this game, if not better, even though it is more of the same you cannot complain if it is as good as Doom3. I wonder what they will come up with to make a better opponent than the Makron mecha robot suit. I think that the plotline of this game should include people of Earth sending another wave of Marines to the Strogg planet to wipe out their army once and for all. You could have huge outdoor maps like Tribes and massive squad based combat on the planet's surface, with the marines battling towards the major cities and taking over the planet.
It would be awesome if you could have units with Jetpacks ala Tribes and Gatling Guns that could strafe the Gunners and Berserkers from the air. It would be cool. Just imagine driving around on the planet's surface in a Humvee with a Minigun in the back charging towards the Enemy positions and being able to request air support when needed. _That_ would be killer Quake game for me. Quake 2 had you picking up radio transmissions and receiving airstrikes from your allies, but you never really saw them did you? If you had squads of Marines that you could meet and team up with, that would be the thing that took the game from a solo effort to a cooperative endeavour. E,g Halo.
Maybe a online component where one team plays as the Strogg and one as the humans and they fight for control of territory much like the Command & Conquer Tiberian Sun Firestorm world domination online game where players fought over territories and ground is won or lost depending on the outcome of battles. The commander of each team could control the game with an isometric CnC styled view, clicking to select units and giving orders to the members of his team. I think this has already been done, but how cool would it be?
Just imagine if you were piloting one of the planes bombing the city while dodging flak. Driving a futuristic tank and pounding the Strogg positions with 105mm HE shells and levelling their buildings, strafing the rooftops with a Minigun "Blackhawk Down" style. I almost have an orgasm thinking about it. Just imagine it as a game! A full on squad based game with Strogg enemies and Earths Marines battling it out for supremacy. Oh yes, this is the future of Quake.
I admit this idea might not be really original in itself, but the idea here is to expand the war on Stroggos away from boring corridor shooting and bring more adventurous gameplay avenues into the picture. In other news, I was fixing someones computer recently, a shit P2 266MHz with WindBlows '98 of all things and I was downloading a program for them and I started the download and then moved on to another page while the download ran and the download stopped because the browser was moved to another page! Surely a long way away from the download manager in Mozilla. What a heap of shit! Who in their right mind would run Windows '98 when connected to the web. They are not even running ZoneAlarm or any security software. But it does happen, those too ignorant to use anything besides IE are just asking for trouble.
Update! This is some code I wrote that I now know is a mistake, but I ran it anyway. God that was a mistake... Bloated my comments.htm to 475MB! in Apache 2.0, a simple mistake but I am very lucky I caught the runaway process with ps uax at the console. Killed it with kill -9 14505 before it took all of my diskspace. I have to remember to use foreach instead of for.
# A simple typo can get you into a heap of shit...
foreach $lines ($comment) {
print FILE "\n";
for ($comment) {
print FILE "$lines\n";
}
print FILE "\n";
}
At least Linux handled this runaway process well. Windblows would have self detonated.... No Windows machine could ever handle that kind of abuse and keep on going. I just deleted the file with the trusty file manager Midnight Commander and kept on running. I would not try that stunt on a live website though. or a while() loop, that could be interesting.
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